· Universal Arts School / 3D / Cine / Videojuegos
“Spain’s #4 best animation school”
and #6 best animation school in Europe
The Projects are always designed for someone to see them, for their own diffusion, to move your work means to move your professional profile of the candidate, where 80% of the world's job offers are not published anywhere. You have to be in the real hiring channel. We have been refe- renced by the American Institution ANIMATION CAREER REVIEW as one of the 100 best Internatio- nal Schools, ranking 15th in the world.
Winning an award can be difficult due to the quantity and quality of many works submitted to different national and international competitions and festivals. The important thing is to promote your work by all available means, where companies are usually looking as well as the professional market itself. Promotion is fundamental to connect with the labor world, with the real job exchan- ge and you can also observe the current trends of the Digital World and its most successful lines of work


Andrés Prados Muñoz
César Gil Martí
Jacobus Adriaan Lubbe
Videogame Art
Pablo de la Rosa Zurera
Concept Art
Sara Monzón Ramírez
Concept Art
Josué Lemus
Concept Art
Rafael Mogas
3D Texturing
Mercè Monistrol Biosca
Concept Art


1o Premio TRENDY de EL CORTE INGLÉS de Diseño para BMW MINI 2015
1o Premio Selección Autodesk CG Students Award Demo Reel 2015
1o “Official Selection” con “Breaking Rules” en International Fashion Films Awards 2015
5o Premio Finalistas del Concurso Internacional PS4 “InFamous:Second Son” del MOFILM 2014
1o Premio “Durex/Sico” (Brasil) 2014
5o Premio “Durex Cannes” 2014
1o Selección Oficial “Purina” (Texas) 2014
1o Selección Oficial “Antena 3” (Spain) 2014
1o Selección Portfolio Destacado CGSociety 2014
Selección Oficial “Friskies” (London) 2013
Selección Oficial “PS4” (Mombai) 2013
Finalista “Coke Rio” (Rio de Janeiro) 2013
Selección Oficial “Playstation” (London) 2013
Official Selection “Coke” (Cape Town) 2013
1o Premio Nacional del Concurso Internacional de Diseño James Dyson 2012
1o Premio “O. Prima” (Granada) 2012
1o Premio “Durex” (China) 2012
Special Mention “Fox Crime” (Spain) 2012
3o Premio “F.J. Serrano” (Spain) 2012
* 1o Finalista “VideoJuegos LABoral” ART-FUTURA 2009
* 1o Premio obra finalista “Creación de VideoJuegos” ART-FUTURA 2008
* 1o Premio FESTIVIT 2005
* 3 Premios Selección ART-FUTURA 2005
* 1o Premio Internacional MUNDOS DIGITALES 2004
* 2o Premio Internacional IMAGEN BACARDÍ 2004
* 1o Premio Internacional BEEP-ART 2004
* 7 Premios “Selecciones Especiales” mejores cortos OTAWA FILM FESTIVAL 2004
* 7 Premios “Selecciones Especiales” mejores cortos ZLINSKY PES INTERNATIONAL FILM COMPETITION
* 7 Premios “Selecciones Especiales” mejores cortos FICCI BAF AWARDS
* 1o Premio Selección del Jurado IMAGINA 2003
* 1o Premio Selección del Jurado ART-FUTURA 2003
* 2o Premio FESTIVIT 2003
* 1 Mención Honorífica del Jurado FESTIVIT 2003
* 6 Premios Selección del Jurado FESTIVIT 2003
* 1o Premio “Arenque Rojo 2003”, mejor corto
* 1o Premio Selección del Jurado Internacional ANIMADRID 2003

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GAIN ACCESS TO OUR exclusive professional employment program

Thanks to the collaboration with different employment agencies, UA SCHOOL has the most advanced job market in the field. Our main objective is to advise and guide our students towards success.

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The Studio Production
End your training with successful project

Take advantage of our 9-month acceleration program, which offers advice and training necessary for the development of all types of entrepreneurial projects.


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New free course

Concept Art

In this course you will learn some of the professional techniques that every concept-artist needs to know to work in the entertainment, film, and video game industries. You will have dozens of hours of videos and tasks that will guide you through the process of designing any scene or character with Photoshop.

New free course

Modeling with Zbrush

In this training you will find dozens of videos through which we will guide you step by step in the process of creating a 3D character. To do this we will introduce you to the exciting world of ZBrush, the most used software by large studios to design and model characters and settings. Learn from the best teachers who work professionally in the film and video game industry.

New free course


The VFX software of the future, for film and videogames

Houdini Core combines superior performance and outstanding ease of use to deliver a powerful and accessible 3D animation experience for CG artists creating movies, commercials, or video games. With its procedural node-based workflow, Houdini Core enables you to create content faster to reduce timelines and enjoy improved flexibility in all your creative tasks.

New free course

Walk Cycle Animation with Maya

3D character animation

This free course aims to create a walking humanoid in Maya 3D animation software. We will see the workflow to follow in this type of animation: the locomotives of the character. We will look at the weights and how to compensate them on a biped. Do not hesitate to take this course if you like animation.

New free course

Creating Games with unreal

In this training you will find dozens of videos through which we will guide you step by step in the process of creating your complete Video Game. You will also have access to all the material to build and design it. It is aimed at both professionals in the field and people who want to build a career in the field of Videogames.


USA main campus
8335 Sunset Blvd. #349
West Hollywood, CA 90069
Phone: +1 424 231 4053
[7am - 1pm] PDT


Spain main campus
Hernández Lázaro, 29
46015, Valencia, Spain
Phone: +34 963 532 069
[9:00 - 19:00] GMT


Cinema campus
Riba-roja de Túria, 15
46394, Valencia, Spain
Phone: +34 963 532 069
[9:00 - 19:00] GMT


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